
These cats are fast learners, and some say that they can even understand Simlish when spoken to! These cats don’t really need owners, they’re just here for the free food. They’ll try to stick close to them whenever possible. Sims can get to know a pet before adopting it using the interaction "Get to know", learning one trait each time. Pets created in Create a Pet can have up to three traits. For example, mischievous is a trait for cats and troublemaker is a trait for dogs, and both of them have the same general idea of the pet misbehaving. Some traits have unique attributes for one of the two species, but most traits are identical to one another. There is a total of 34 pet traits, 17 for cats and 17 for dogs. Pet traits affect how cats and dogs perform, hunt and are interested towards Sims. On the other hand, traits for Sims are not available to pets either. They are unique to them and are not available to Sims. Pet trait is a personality system for pets in The Sims 4: Cats & Dogs.

To talk about the mod with other players, or get live help with installing or using the mod, join our Discord server.A cat demonstrating the "Territorial" trait. You can also follow roBurky on tumblr and twitter. To keep informed of updates to the mod, click the 'follow' button on patreon for email alerts. If you like my mods, I have a patreon where you can support me in making more of them and keeping them up to date with patches. This mod overrides no files, and should not conflict with any other mod. Thanks to Sjofn, SarahSyna, Loofofbread, and jackboog21 for testing and reporting bugs.This mod was made with the help of Sims4Studio by The Sims 4 Studio Team.This mod has only been made possible by the continued support of my patrons.

The moodlets affected are: ‘Feeling Energized’, ‘Feeling Happy’, ‘Feeling Inspired’, ‘Feeling Focused’, ‘Feeling Sad’, Feeling Playful’, ‘Feeling Angry’, ‘Feeling Flirty’, ‘Feeling Confident’, ‘Flarn’, ‘Elicanto Whirly’, ‘Ooh Be Gah!!’, and ‘Shmoo Shmoo Shmoo’. The occasional moodlets from emotional traits and the erratic trait will be a random strength each time they're received.Ģ/5 chance of +1, 2/5 chance of +2, 1/5 chance of +3 Variable Emotional Traits is also included in the newer Meaningful Storiesmod! With this mod, even if you’re not deliberately putting your sim into the emotion associated with their trait, there should be a better chance they’ll accomplish it themselves sometimes. Those occasional +1 moodlets from the emotional traits rarely do much, especially the negative ones. When an emotional trait like goofball or gloomy gives an occasional moodlet for its associated emotion, like ‘Feeling Playful’ or ‘Feeling Sad’, the moodlet will have a random strength, instead of always being +1. Working for The Sims 4 v1.69.59, The Snowy Escape Patch, 14th December 2020Īlso compatible with The Sims 4 Legacy Edition
